Hitting the Books [Day 1, EA, MA, LA]
Posted: Sat Oct 01, 2022 9:27 pm
Event Type: Main Event
Participants: Open to all.
Timeslot: Day 1: Choice of EA-LA
There is no time to waste in pursuit of Mandalore's quarry. Legend tells that an ancient Mandalorian vessel once went down over this planet in ancient times. Iriska, Mandalore's newest acquaintance, says that they know this vessel had been felled in atmosphere over this planet in the region millennia ago. While the library has never been tended to in the time since they have arrived the Rebuilders are yet in possession of a wealth of information stuffed away in crates and boxes all across the complex. With Mandalore's goal set thus the Rebuilders have been tasked with unearthing as much of this information as they can and scanning it for anything of potential worth to their investigation.
Some of the less intellectually inclined try to make use of themselves in other small ways, but ultimately every mind set to this task brings Mandalore closer to his goal.
Players will roll in ONE of the Following Sections.
Scouring the Archives:
Players must possess ranks to roll one of the following Knowledge Skills:
Lore @ Easy Difficulty (♦)
Any other Knowledge Skill @ Average Difficulty, with 2 Setback. (♦♦■■)
Results:
Every 2 Uncanceled Success' will add 1 Duty Point to the total scored in this event. Triumphs will grant the player extra information regarding the topic they are researching that may unshroud some of the mystery around this artifact that is sought. Advantages uncancelled will have no effect in this event, but should be tallied as a bookkeeping note for personal use later on.
Failures uncancelled simply means the roll failed. Uncancelled Threat cause the PC to suffer Strain equal to number of Threat gained. Should a PC hit their strain Threshold find themselves exhausted by their exertions enough that they take the following timeslot to nap. (Effectively losing the next timeslot.) However, they will recover half their strain threshold following that spent timeslot.
Making Sense of the Mess:
Everyone else who did not roll as detailed above may make on of the following rolls:
Athletics @ Average (♦♦)
Unskilled Knowledge Roll @ Average (♦♦)
Results:
Unskilled Knowledge: A players First uncancelled Success grants a Success to a roller of the Scouring the Archives section. After the first, every additional 2 success' grants an additional Success to a roller. All success' gained by a PC in this section must go to One Other PC. This choice may be made post-roll, and the player receiving the success' should edit it into their post. Advantages uncancelled will have no effect in this event, but should be tallied as a bookkeeping note for personal use later on.
Athletics: As above. With the addition of: Triumphs rolled here will grant a Personal Duty Point for the player to spend as they see fit. This Duty Point may be donated to this events success, but must be noted as such in the players post. Otherwise, the Duty Point will merely be assumed to be taken by the Player.
Failures uncancelled simply means the roll failed. Uncancelled Threat cause the PC to suffer Strain equal to number of Threat gained. Should a PC hit their strain Threshold find themselves exhausted by their exertions enough that they take the following timeslot to nap. (Effectively losing the next timeslot.) However, they will recover half their strain threshold following that spent timeslot.
Denouement:
5 Duty must be gained in order to successfully find enough for Mandalore's means, and the 5 Duty gained will be considered "spent" on this goal. All other Duty gains will first be directed toward building the Library enhancement for the Enclave, 5 Duty. Any additional Duty gained in this event will be sent to the Community Duty Pool to be spent in whatever manner the clan decides.
Participants: Open to all.
Timeslot: Day 1: Choice of EA-LA
There is no time to waste in pursuit of Mandalore's quarry. Legend tells that an ancient Mandalorian vessel once went down over this planet in ancient times. Iriska, Mandalore's newest acquaintance, says that they know this vessel had been felled in atmosphere over this planet in the region millennia ago. While the library has never been tended to in the time since they have arrived the Rebuilders are yet in possession of a wealth of information stuffed away in crates and boxes all across the complex. With Mandalore's goal set thus the Rebuilders have been tasked with unearthing as much of this information as they can and scanning it for anything of potential worth to their investigation.
Some of the less intellectually inclined try to make use of themselves in other small ways, but ultimately every mind set to this task brings Mandalore closer to his goal.
Players will roll in ONE of the Following Sections.
Scouring the Archives:
Players must possess ranks to roll one of the following Knowledge Skills:
Lore @ Easy Difficulty (♦)
Any other Knowledge Skill @ Average Difficulty, with 2 Setback. (♦♦■■)
Results:
Every 2 Uncanceled Success' will add 1 Duty Point to the total scored in this event. Triumphs will grant the player extra information regarding the topic they are researching that may unshroud some of the mystery around this artifact that is sought. Advantages uncancelled will have no effect in this event, but should be tallied as a bookkeeping note for personal use later on.
Failures uncancelled simply means the roll failed. Uncancelled Threat cause the PC to suffer Strain equal to number of Threat gained. Should a PC hit their strain Threshold find themselves exhausted by their exertions enough that they take the following timeslot to nap. (Effectively losing the next timeslot.) However, they will recover half their strain threshold following that spent timeslot.
Making Sense of the Mess:
Everyone else who did not roll as detailed above may make on of the following rolls:
Athletics @ Average (♦♦)
Unskilled Knowledge Roll @ Average (♦♦)
Results:
Unskilled Knowledge: A players First uncancelled Success grants a Success to a roller of the Scouring the Archives section. After the first, every additional 2 success' grants an additional Success to a roller. All success' gained by a PC in this section must go to One Other PC. This choice may be made post-roll, and the player receiving the success' should edit it into their post. Advantages uncancelled will have no effect in this event, but should be tallied as a bookkeeping note for personal use later on.
Athletics: As above. With the addition of: Triumphs rolled here will grant a Personal Duty Point for the player to spend as they see fit. This Duty Point may be donated to this events success, but must be noted as such in the players post. Otherwise, the Duty Point will merely be assumed to be taken by the Player.
Failures uncancelled simply means the roll failed. Uncancelled Threat cause the PC to suffer Strain equal to number of Threat gained. Should a PC hit their strain Threshold find themselves exhausted by their exertions enough that they take the following timeslot to nap. (Effectively losing the next timeslot.) However, they will recover half their strain threshold following that spent timeslot.
Denouement:
5 Duty must be gained in order to successfully find enough for Mandalore's means, and the 5 Duty gained will be considered "spent" on this goal. All other Duty gains will first be directed toward building the Library enhancement for the Enclave, 5 Duty. Any additional Duty gained in this event will be sent to the Community Duty Pool to be spent in whatever manner the clan decides.




















