[Day 7, EE] Unresolved Tension

Touchdown location and staging point for the Imperial forces coming down from the Retribution.
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Meiyokashi
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Joined: Tue Aug 31, 2021 1:16 am

Re: [Day 7, EE] Unresolved Tension

Post by Meiyokashi » Sun May 28, 2023 6:45 pm

Tucked up into a ball Bura rolls herself out of the arc of bolts, grabbing her pistols midway. Rolling up onto her rear she uses the position and momentum to lean herself up with both blasters readied. Unleashing her own hellfire onto the closest trooper, wearing away his armor with repeated hits until one catches him sliding under a plate. With a grunt the trooper falls to a knee, panting heavily, but isn't quite out of the fight yet. With vicious looks behind each of their visors the two battle hardened warriors see each other in this moment across the battlefield. One of them was about to die... but each of them had a different idea of who that was going to be.

[OOC]

Manuever: Grab blaster.
-2 Manuever: Grab blaster.
Action: Attack DT1.

EE7 | Ranged Light, Accurate 1, Boost vs DT 1, Short, Adv1, D1, Two Weapon: 4eP+2eB+1eC+1eD+1eS 4 successes, 2 advantage
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Bura deals 10 damage before Soak to DT1.
Bura deals another 10 damage before Soak to DT1.
Bura boosts her next.

Next 3 Turns:

PC <- Next.
NPC
PC
Game Master: Weaver of Tales | Mediator of Light and Dark, Triumph and Despair, Heroes and Villains

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Mayrelli Fayedd
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Re: [Day 7, EE] Unresolved Tension

Post by Mayrelli Fayedd » Sun May 28, 2023 10:18 pm

May hisses as she takes several glancing hits, damn bucket heads! She pumps her shotgun and returns fire at the nearest group with a huge blast. Then she hunkers down and jams a stim into her shoulder.

Day 7 Unresolved Tension, shooting stromtrooper group 2: 2eP+2eA+2eB+1eD 6 successes, 2 advantage, 1 Triumph
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((maneuver to prepare 1, action to shoot stormtrooper group 2, 17 damage pierce 4, 2 advantage to activate blast to do 12 damage pierce 4 to the members of the group. Triumph to see if there's anything relevant to notice. Incidental to use a military pouch stim and heal 5 wounds))
Driver, Pilot, Star Sent | Human | Mechanic | Bounty Hunter |
Prefers We Take 'Em Alive | Not fully sold on the cause | Not fully sold on anything |

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Meiyokashi
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Re: [Day 7, EE] Unresolved Tension

Post by Meiyokashi » Mon May 29, 2023 6:49 pm

Before they could think, Mayrelli levies her might against the group of troopers whom are well and truly cleared from their position.


[OOC}

Damage Adjustments: 16 damage before soak, 2 advantage activates blast and deals 12 damage to the minion group decimating them.
Mayrelli uses one Maneuver to Prepare, but also suffers 2 strain to maneuver and utilize the Stim drawn from the Med-pouch as an incidental.

Soak: 7
Melee/Ranged Defense: 3/3
3/15 wounds taken 2/13 strain taken.

Please keep your combat stats updated for ease of reference for me.

NPC turn upcoming.
Game Master: Weaver of Tales | Mediator of Light and Dark, Triumph and Despair, Heroes and Villains

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Flession
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Re: [Day 7, EE] Unresolved Tension

Post by Flession » Tue May 30, 2023 4:51 pm

((Mei asked me to help out with the mooks.))

The Stormtroopers finally get their chance to strike back against Mando Menace by getting their revenge against the one who just effectively gunned down on of their squads. They aim their Light repeating blaster at her and launch and, although they didn't manage to get more hits, a few still hit them, offering them some slight comfort that their fallen comrades may yet still be avenged.

~~
Pewing at May with Autofire, Boost from Aiming: 3eA+2eD+3eS+1eB 1 success, 1 advantage
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12 damage to May before soak, 1 Pierce.

1 adv to boost next NPC's action

PC'S TURN
AGM | DM's Bitch Boy | Doer of Random Thing | Lover of Lepi | Theme

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Garen Saxon
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Re: [Day 7, EE] Unresolved Tension

Post by Garen Saxon » Tue May 30, 2023 5:37 pm

Even as he ran forward, Garen made a decision. He knew that the stormtroopers wouldn't let him get to Alaris, even if it cost them their lives. Well, so. He'd just have to kill them all, then.

As Garen charged forward, he finally spoke. Or rather, yelled, a terrible primal yell as he closed the last distance between himself and his foe. He lead with his shoulder, his powerful bulk colliding with the sergeant. The hit sent the sergeant back, giving Garen the perfect distance. He brought his hammer down like a thunderbolt.

"I'm coming for you, Alaris!" He yelled, his voice thick with rage.

------------------------------------------------------------------------------------------------

Maneuver - Move closer
Maneuver (2 strain) Engage Sergeant
Action - Hammer time

D7EE fight, hit Sergeant with hammar, Br5 M3, Acc2, Adversary 1: 3eP+2eA+2eB+1eC+1eA 4 successes, 4 advantage
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+1adv for superior
Hits for 18 damage. 2adv stun pulse (2 stun damage), 1adv boost next, 2adv boost Clay

Soak: 9
Melee/Ranged Defense: 2/1

Wounds: 2/21
Strain: 2/12

NPC
NPC
Bura
PC
NPC
PC
NPC <- We are here now
NPC
PC
NPC
NPC
Mandalorian Human | Forge Apprentice | Dadliest Warrior| Stop - Hammer Time
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Has: Armor, Big Hammer, Medium Hammer, Tool Kit (Mostly Hammers). Knife.

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Flession
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Re: [Day 7, EE] Unresolved Tension

Post by Flession » Tue May 30, 2023 9:32 pm

The Sarge took a massive blow from the hit of Garen's hammer as his voice gasped out as he fell to the ground in a single blow.

The troopers, seeing their fallen Sarge, immediately fire upon Garen as the main threat. Their panic, however, offered them no benefit, causing the others to act equally as erratic.

~~
Pewing at Garen with Autofire, Boost from Aiming, Boost from previous adv, Destiny Flipped: 1eP+2eA+3eD+2eS+2eB 0 successes, 2 threat
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Threats spent to give next NPC setback.

Pewing at Garen, Boost from Aiming, Add setback from threats: 3eA+2eD+3eS+1eB 0 successes
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My dice rolling is legendary.

NPC
NPC
Bura
PC
NPC
PC
NPC
NPC
PC<- We are here now
NPC
NPC
AGM | DM's Bitch Boy | Doer of Random Thing | Lover of Lepi | Theme

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Claymore Wren
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Re: [Day 7, EE] Unresolved Tension

Post by Claymore Wren » Tue May 30, 2023 11:54 pm

Clay setup a shoot at the first team of Death Troopers again. He could feel the damage inflicted. Then fortified his armor with the Force to protect from damage he was expecting to be coming soon.

--------------------------------------------
incidentals: Genetically Engineered - 1 strain
maneuver: Aim Group 1
action: Fire at Group 1

[Day 7, EE] Unresolved Tension: light ranged +Aim + Gen. Eng + 2 boost to last roller + 1 upgrade medium-range: 2eP+1eA+4eB+1eD+1eC+1eS 3 successes, 3 advantage
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[Day 7, EE] Unresolved Tension: 2 more boost for Accuracy 2: 2eB 0 successes, 2 advantage
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10 damage, Pierce 4
recover 1 strain
2 boost for next roller
free maneuver: Imbue Armor

Wounds: 0/13
Strain: 1/14

Defense:
Ranged- 4
Melee- 3
Soak Value: 7 [normally 6]
Force Rating: 1

Genetically Engineered - Arkanian Offshoots may choose to suffer one Strain to receive a boost die to a single Brawn or Agility-based check made on their turn.
Mandalorian Arkanian Offshoot | Artisanal Armorer | Computers and Mechanics | Revanite

X-30 Lancer, Snowflake Shield, Mandalorian Armor, Reload Clip, Vibrorapier, Tracker's Goggles, Data Breaker, Structural Scanner, Tool Belt, 5 Stimpacks

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Flession
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Re: [Day 7, EE] Unresolved Tension

Post by Flession » Wed May 31, 2023 9:41 pm

The last of the remnants of the first group of stormtroopers also attempt to attack Garen, as what would they do now without their beloved Sarge?! He needed to be avenged!

~~
Moar Pewing at Garen with autofire (For the Sarge!), Boost from Aiming: 3eA+2eD+2eS+1eB 1 success, 1 advantage
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12 damage to Garen before soak, 1 Pierce.

Advantage spent to boost next NPC.

ROUND OVER!
AGM | DM's Bitch Boy | Doer of Random Thing | Lover of Lepi | Theme

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